{
    "version" : "https://jsonfeed.org/version/1",
    "content" : "news",
    "type" : "single",
    "title" : "CDC&#8217;s Solve the Outbreak App |Digital.gov",
    "description": "CDC&#8217;s Solve the Outbreak App",
    "home_page_url" : "/preview/gsa/digitalgov.gov/cm-topics-button-component/","feed_url" : "/preview/gsa/digitalgov.gov/cm-topics-button-component/2013/06/18/cdcs-solve-the-outbreak-app-2/index.json","item" : [
    {"title" :"CDC\u0026#8217;s Solve the Outbreak App","summary" : "Mobile Gov Experiences are agency stories about creating anytime, anywhere, any device government services and info. This entry is a story shared by Centers for Disease Control and Prevention. Centers for Disease Control (CDC) launched a free, educational iPad app called “Solve the Outbreak,” which lets users play","date" : "2013-06-18T01:33:34-04:00","date_modified" : "2024-04-02T09:45:13-04:00","topics" : {
        
            "content-strategy" : "Content Strategy",
            "design" : "Design",
            "mobile" : "Mobile",
            "user-experience" : "User Experience"
            },"branch" : "cm-topics-button-component",
      "filename" :"2013-06-18-cdcs-solve-the-outbreak-app-2.md",
      
      "filepath" :"news/2013/06/2013-06-18-cdcs-solve-the-outbreak-app-2.md",
      "filepathURL" :"https://github.com/GSA/digitalgov.gov/blob/cm-topics-button-component/content/news/2013/06/2013-06-18-cdcs-solve-the-outbreak-app-2.md",
      "editpathURL" :"https://github.com/GSA/digitalgov.gov/edit/cm-topics-button-component/content/news/2013/06/2013-06-18-cdcs-solve-the-outbreak-app-2.md","slug" : "cdcs-solve-the-outbreak-app-2","url" : "/preview/gsa/digitalgov.gov/cm-topics-button-component/2013/06/18/cdcs-solve-the-outbreak-app-2/","content" :"\u003cp\u003e\u003cdiv class=\"image\"\u003e\n  \u003cimg\n    src=\"https://s3.amazonaws.com/digitalgov/_legacy-img/2013/12/CDCSolvetheOutbreakApp.jpeg\"\n    alt=\"Advertisement for CDC\u0026#39;s Solve the Outbreak App\"/\u003e\u003c/div\u003e\n\n \u003cem\u003e\u003ca href=\"/preview/gsa/digitalgov.gov/cm-topics-button-component/topics/mobile/\"\u003eMobile Gov Experiences\u003c/a\u003e are agency stories about creating anytime, anywhere, any device government services and info. This entry is a story shared by\u003c/em\u003e \u003cstrong\u003e\u003cem\u003eCenters for Disease Control and Prevention\u003c/em\u003e.\u003c/strong\u003e\u003c/p\u003e\n\u003cp\u003e\u003ca href=\"http://www.cdc.gov/\" rel=\"nofollow\"\u003eCenters for Disease Control (CDC)\u003c/a\u003e launched a free, educational iPad app called “Solve the Outbreak,” which lets users play the role of Epidemic Intelligence Service agents – the “Disease Detectives” who are on the front lines of new outbreaks wherever they occur. You can learn more about the Solve the Outbreak in this \u003ca href=\"/preview/gsa/digitalgov.gov/cm-topics-button-component/2013/02/11/youll-have-them-at-swipe-making-an-awesome-mobile-user-experience-webinar/\" title=\"You’ll Have Them at Swipe: Making An Awesome Mobile User Experience Webinar\"\u003eUser Experience webinar\u003c/a\u003e.\u003c/p\u003e\n\u003ch2 id=\"toc0\"\u003e\u003ca name=\"x-Why We Did It\"\u003e\u003c/a\u003eWhy We Did It\u003c/h2\u003e\n\u003cp\u003eWe created \u003ca href=\"http://www.cdc.gov/mobile/Applications/sto/%20\" rel=\"nofollow\"\u003e“Solve the Outbreak”\u003c/a\u003e in order to provide an effective means to educate young people about epidemiology and the spread of disease. Additionally, we wanted to provide a casual, enjoyable learning experience to students.\u003c/p\u003e\n\u003ch2 id=\"toc1\"\u003e\u003ca name=\"x-What We Did\"\u003e\u003c/a\u003eWhat We Did\u003c/h2\u003e\n\u003cp\u003eFirst, we used plain language with a casual tone in order to appeal to our target audience (teen/young adult). On a similar note, we provided clear and intuitive interactions, along with elements of gamification(badges etc) to make the process of learning more fun and game-like.\u003c/p\u003e\n\u003ch2 id=\"how-it-worked\"\u003eHow It Worked\u003c/h2\u003e\n\u003cp\u003eThe application operates on a leveling system, by which the user plays (learns) through leveling up and scoring. Throughout the levels, the user is provided with descriptions of outbreaks, clues to help them solve the outbreaks, and multiple choice questions asking what should be done for each situation.\u003c/p\u003e\n\u003ch2 id=\"what-we-learned\"\u003eWhat We Learned\u003c/h2\u003e\n\u003cp\u003eBy using plain language, simple definitions, a fun/humorous/casual tone, the design of our app provides a better user experience. Likewise, informal testing, a flexible development team, and slow content clearance throughout the development process allowed for the app’s success.\u003c/p\u003e\n\u003ch2 id=\"toc3\"\u003e\u003ca name=\"x-What's Next\"\u003e\u003c/a\u003eWhat’s Next\u003c/h2\u003e\n\u003cp\u003eWe have the potential to reach 24 million users by continuing to enhance user experience by crowd sourcing, analytic software, and a data driven approach.\u003c/p\u003e\n\u003ch2 id=\"toc4\"\u003e\u003ca name=\"x-Contact\"\u003e\u003c/a\u003eContact\u003c/h2\u003e\n\u003cp\u003e– \u003ca href=\"mailto:Buq3@cdc.gov\" rel=\"nofollow\"\u003eAlex Casanova\u003c/a\u003e, CDC Innovations Lead\u003c/p\u003e\n\u003cp\u003e– \u003ca href=\"mailto:Zoo0@cdc.gov\" rel=\"nofollow\"\u003eSharon Mcaleer\u003c/a\u003e, CDC User Experience Lead\u003c/p\u003e\n\u003cp\u003e– \u003ca href=\"mailto:cariwolfson@usabilityfocus.com\" rel=\"nofollow\"\u003eCari Wolfson\u003c/a\u003e, User Experience Contractor\u003c/p\u003e\n"}
  ]
}
